Lorne Lanning is an American game designer, director, writer and voice actor. He is the co-founder of Oddworld Inhabitants and is best known for creating the Oddworld series including Abe's Oddysee, Abe's Exoddus, Munch's Oddysee, Stranger's Wrath and Oddworld: New 'n' Tasty!. He is currently working on Oddworld: Soulstorm.
In part 1 of our 2 part interview, Lorne presents his path growing into the role of an artist as a social critic and lays out the specifics of how he weaves an artistic message into his games. He also reveals secrets for creating game worlds that have lasting fan cultures and stand the test of time.
**Jordan here, I just wanted to add that this interview was very inspiring to me personally, and helped me reconnect with why I make games, and what I would like to achieve in coming years. I feel that the way Lorne expressed his point of view up in this interview was an incredible gift to our community. I hope you'll accept his challenge to make great entertainment that is also great art!
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Connect with Lorne
Selected Links from this Episode
2001: A Space Odyssey
The Twilight Zone
Exploding Kittens Game
It's a Wonderful Life
No Man's Sky
The Mission of Art by Alex Grey
Find a Tree - by Daniel Armstrong
An Empire of Their Own: How the Jews Invented Hollywood
Featured Show Highlights
Find a Tree - by Daniel Armstrong Lorne shares an inspiring story about a book called Plain and simple truth of there are no excuses to make things happen, just do your thing. [24:20]
Lorne dives deeper into the importance of creating experiences that people can engage in when playing video games. [26:00]
Lorne explains what he learned studying what drives lasting fan cultures in everything from film to music to games. [31:35]